Montessori Educational Game A World Of Colors For Ages 3-6
Product Sku:
1024-63219
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Children learn the name of the colors, the distinction between primary and secondary colors, and have fun mixing the colors to create the desidered shades.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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3+
Ηλικία
Montessori
Σειρά
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A simple and fun educational game, designed to teach preschool children many new words, thanks to the help of images used to describe pairs of contrasting situations. After removing the paper frames from the puzzle cards, the child must carefully observe each picture and for each card the matching card and which shows the opposite situation.
The self-correcting method allows children to control the combinations of cards without the help of an adult. In an easy way this game helps children develop observability and logical skills, improving the understanding of opposite objects, actions and situations.
This game helps the child to develop and acquire:
Reading and writing
- Word composition
- Understanding text και images
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- Recognizing, associating and sorting pictures, letters, words
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63258
Suggested Retail Price: €5.99
Prices do not include VAT.
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An association and observation toy suitable from the child's early years, featuring primary and secondary colours. The toy contains large cardboard tabs on which you can fit many shaped pictures according to the color depicted on the tabs.
In addition to associating the tabs with their color, the child discovers their names, developing vocabulary. The cards have textured images to develop little children's sense of touch.
The game is based on 3 goals inspired by the Montessori method:
- Recognition of primary and secondary colors
- Vocabulary enrichment
- Tactile exploration
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
Cognitive skills
- Understanding the world through observation and categorization
- Discriminations and correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills:
- Development of autonomy
The package includes:
- 8 illustrated tabs divided into primary colors (red/yellow/blue), secondary colors (green/orange/purple) and white and black
- 24 picture cards to be connected and placed in the corresponding spaces
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63235
Suggested Retail Price: €9.99
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The simplest and most fun way for kids to learn geography! Children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time, they memorize the geographical location of the area. With Learning Greece, the child combines the ability to manipulate and that of observation and logic.
With the game of Sapientino Learning Greece children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time they memorize the geographical location of each region while learning the names of the cities and prefectures of Greece. Through his involvement, the child, by researching and combining, develops his observation and logical thinking. It is a very useful educational aid for all children!
This game helps the child to develop and acquire:
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- Development of logic and observation
- Memory training
- Knowledge of Understanding the world
- Learning of cities and prefectures of Greece
- Comprehension of text and images
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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A simple and fun educational game, offering preschool children an easy way to learn the Alphabet and many new words. Stimulates the development of memory, observability, logic and manual skills.
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The box contains:
- 24 two-pieces puzzle cards
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Immediately Available
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A world of sweetness in order for the child to discover emotions and develop observation and ability to association. Puppy must be placed into mums hug. Child has fun and develops imagination, creating new couples of mom and puppy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63325
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Immediately Available
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Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
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Knowledge of Understanding the world
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- Imagination
- Empathy
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Prices do not include VAT.
Immediately Available
In stock
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Electronic Encyclopedia with interactive pen that speaks and illuminates! Includes over 500 questions and 60 educational topics. An educational game aimed at children 5 years and older. Through games / activities the child will come in contact with a number of topics that cover many interesting areas. By answering the questions he will learn and understand concepts such as spelling, numbers και first operations, nature, environment και much more.
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Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Suggested Retail Price: €10.99
Prices do not include VAT.
Immediately Available
In stock
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A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63245
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
In stock
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Children learn the name of the colors, the distinction between primary and secondary colors, and have fun mixing the colors to create the desidered shades.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
| Brand | Εξυπνούλης |
|---|---|
| Ages | 3+ |
| Target Gender | Unisex |
| Production Country | Italy |
| NS Net Weight | 0.7 Kilograms |
| Package Dimensions | Length 28.3 Centimeters, Width 9 Centimeters, Height 24.8 Centimeters |
| Board Game Extension | No |
| Learning Toys Skills | Shapes and colors |
| Learning Toys Series | Montessori |




















