Sapientino Educational Game Wow The Robot! For Ages 3+
Product Sku:
1024-63276
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A fun game that helps child to enter in the fantastic world of robots, by developing their imagination. It contains 32 cards to create 8 nice characters. An original game that gives space to child s imagination to create funny characters.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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3+
Ηλικία
Learn by feeling
Σειρά
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A puzzle full of details, designed to stimulate thinking mathematical, thanks to the many objects depicted. Child must search, count and then write the number detected. It supports the development of the capabilities of concetration and observation. With erasable marker and many cards depicting the elements from search and count.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63277
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Placement and classification are two of the most important activities that Montessori has been involved in. Using the tweezers in this toy, the child is encouraged to practice their manual skills and sort objects of different shapes and colors.
The box contains:
- 3 transparent cups
- 1 pouch with pom-poms
- 36 removable foam objects
- 1 tweezers
- 6 cardboard sorting trays
- 3 cardboard inserts (filters) for the cups
- 3 large cardboard image cards with 3 different environments
- Instructions with suggestions for play
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The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63220
Suggested Retail Price: €21.99
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The simplest and most fun way for kids to learn geography! Children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time, they memorize the geographical location of the area. With Learning Greece, the child combines the ability to manipulate and that of observation and logic.
With the game of Sapientino Learning Greece children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time they memorize the geographical location of each region while learning the names of the cities and prefectures of Greece. Through his involvement, the child, by researching and combining, develops his observation and logical thinking. It is a very useful educational aid for all children!
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Memory training
- Knowledge of Understanding the world
- Learning of cities and prefectures of Greece
- Comprehension of text and images
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63260
Suggested Retail Price: €5.99
Prices do not include VAT.
In stock
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How many and what are the seasons? how many and what are the months of the year? What are the fruits, the activities that characterize each month? What month is Christmas, Easter, carnival, school exam? Months and seasons are a pleasant game of knowledge! A fun educational game for children from the age of 5.
Children through the game learn the fruits, activities and special moments that characterize each month and perceive the differences of the 4 seasons. What month is Christmas, Easter, carnival and holiday? The child discovers them all in the most fun way. The game features a self-correcting method that allows the child to check on his own whether he gave the correct answer without the help of an adult.
This game helps the child to develop and acquire:
- Concept of time
- Correlation of activities with seasons and months
- Logic and observation
- Identification, association, categorization of objects and states
- Knowledge of Understanding the world
- Learning months and seasons of the year
- Recognition of special features each month and season
- Reading and writing
- Understanding text and images
- Foreign language
- Learning the English name from the months and seasons
- Mobility abilities
- Hand and motor skills training
- Game tool
- Sociability
- Listen
- Collaboration and teamwork
- Respect the rules of the game
- Manage emotions
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Suggested Retail Price: €5.99
Prices do not include VAT.
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Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
Suggested Retail Price: €14.99
Prices do not include VAT.
In stock
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This toy, inspired by the Montessori method, called nomenclature, is designed to support children's language development from the early years. Each puzzle consists of two pieces to match: one has a picture of an animal or object and the other has the same picture with its name.
The child is asked to join the two cards with the same picture, while learning the name. The puzzles are organized into groups so that the child can play with a few pictures at a time and develop independently and naturally. In addition, the images have a sensory surface, ideal for the development of touch.
Areas of development boosted by this toy:
Cognitive skills
- Understanding the world through observation and categorization
- Correlations
- Attention and concentration
Social-emotional skills
- Development of autonomy
Motor skills
- Coordination
- Development of fine motor skills
Language skills
- Language improvement
- Vocabulary enrichment
The package includes:
- 54 illustrated double-sided two-piece puzzles (40 of which are animal touch cards)
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63234
Suggested Retail Price: €14.99
Prices do not include VAT.
In stock
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Camera, map and diary. your suitcase is almost ready for a fantastic adventure, where you will discover all of Greece! Go to the dashboard to reach your travel destinations, take the fastest means of transportation, but watch out for the unexpected on your way.
Take advantage of the explorer talent hidden inside you and choose the best routes to complete your journey before the opposing players!
The box contains:
- 1 board
- 66 cards
- 16 chips
- 4 pieces
- 1 dice
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63282
Suggested Retail Price: €10.99
Prices do not include VAT.
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An observation and sorting toy suitable from early years. The child chooses a tab and overlaps the pictures with the corresponding cards. In a second phase of the game he learns the names of the objects depicted in the pictures. So the activity is initially sensory, visual recognition and then language development. It contains themed tabs with pictures (objects, animals, fruits, etc.) and cards with the same pictures to be combined with those on the tabs.
Areas of development boosted by this toy:
Language skills
- Vocabulary enrichment
Cognitive skills
- Understanding the world through classification and categorization
- Creating logical thinking structures
- Visual discrimination and association
- Attention, concentration and memory
Motor skills:
- Hand-eye coordination
- Spatial organization
Social-emotional skills:
- Development of autonomy
The package includes:
- 4 themed double-sided illustrated tabs
- 24 illustrated textured cards
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63236
Suggested Retail Price: €9.99
Prices do not include VAT.
In stock
In stock
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Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Language
- Learning colors και shapes
Sensory development
- Visual perception
- Tactile perception
Psychomotor development
- Eye-hand coordination
Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63250
Suggested Retail Price: €5.99
Prices do not include VAT.
In stock
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Electronic Encyclopedia with interactive pen that speaks and illuminates! Includes over 500 questions and 60 educational topics. An educational game aimed at children 5 years and older. Through games / activities the child will come in contact with a number of topics that cover many interesting areas. By answering the questions he will learn and understand concepts such as spelling, numbers και first operations, nature, environment και much more.
The talking pen guides the child in the game and reveals whether the answers are right or wrong through a lighting effect and with 4 different voice messages. It is designed to stimulate the imagination of young children and their desire for knowledge.
This game helps the child to develop and acquire:
Reading and writing learning the alphabet and understanding texts and images
Numbers και first operations
Knowledge of understanding the world such as animals, the environment, the adult world and tools
Spatial orientation
Logic and observation through the identification, correlation and classification of objects based on certain criteria
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1020-63394
Suggested Retail Price: €12.99
Prices do not include VAT.
In stock
In stock
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A fun game that helps child to enter in the fantastic world of robots, by developing their imagination. It contains 32 cards to create 8 nice characters. An original game that gives space to child s imagination to create funny characters.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
| Brand | Εξυπνούλης |
|---|---|
| Age (site) | 3+ |
| Target Gender | Unisex |
| Production Country | Italy |
| NS Net Weight | 0.542 Κιλά |
| Package Dimensions | Μήκος 23.3 Εκατοστά, Πλάτος 7.3 Εκατοστά, Ύψος 18.2 Εκατοστά |
| Learning Toys Skills | # 51, Creativity and imagination |
| Learning Toys Series | Learn by feeling |






















