Montessori Educational Game Nomenclature For Ages 4-6
Product Sku:
1024-63222
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The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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4+
Ηλικία
Montessori
Σειρά
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Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
Suggested Retail Price: €14.99
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With the Sapientino game playing and writing the child is able to learn letters and words.It includes 26 illustrated cards and blackboards
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63215
Suggested Retail Price: €10.99
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Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Knowledge about animals and their environment
Logic and observation
- Recognition, correlation and classification of images, letters, words
Reading and writing
- Comprehension of text and images
Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Mobility abilities
- Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63248
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A world of sweetness in order for the child to discover emotions and develop observation and ability to association. Puppy must be placed into mums hug. Child has fun and develops imagination, creating new couples of mom and puppy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Language
- Learning colors και shapes
Sensory development
- Visual perception
- Tactile perception
Psychomotor development
- Eye-hand coordination
Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63250
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Through the happy pictures the child learns the alphabet and the sound of the letters. Helps to write his first words in Greek and English. The game also includes a self-correction system, so that the child can check for himself if he gave the correct answer, without the help of an adult. Sapientino Alphabet game is a fun educational game specially designed for children aged 3 to 5 years.
Contains colorful illustrated cards in two languages, making the first approach to the alphabet and English in a pleasant way. Through the happy pictures the child learns the alphabet and the sound of the letters. A fun journey into the world of the alphabet in which the child tests himself or participates in group games challenging friends and relatives.
Made in Italy
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Immediately Available
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A special domino with 28 tiles, that helps to learning animals and numbers through vivid images. Child compose the figures of animals and develop their mathematical thinking, by associating numbers with quantities.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Prices do not include VAT.
Immediately Available
In stock
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Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Knowledge about animals and their environment
- Logic and observation
- Recognition, correlation and classification of images, letters, words
- Reading and writing
- Comprehension of text and images
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63771
Suggested Retail Price: €5.99
Prices do not include VAT.
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The 2 meter long train, with the colorful puzzle cards, the sponge and the marker that goes out, teaches the child to write the Alphabet and their first words! Pre-writing exercises are included, letter-word correlation and the composition of the first words are encouraged. Chaf chuff!
Let's start the journey of discovering writing! Once your child has assembled the puzzle train, they can do many writing exercises and learn how to write letters and words following dashed lines with the marker off.
Joining the puzzle cards with the pictures at the top of each wagon, he will learn the alphabet and associate each letter with the corresponding word. He will also be able to compose many words by placing the square letters with the letters in the appropriate boxes on the last wagon of the train.
This game helps the child to develop and acquire:
- Reading and writing
- Pre-reading and prescribing exercises
- Alphabet
- Word composition
- Comprehension of text and images
- Vocabulary expansion
- Logic and observation
- Symbol recognition and correlation
- Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
- Autonomy
- Ability to make decisions and take appropriate action
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63342
Suggested Retail Price: €10.99
Prices do not include VAT.
Immediately Available
In stock
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An association and observation toy suitable from the child's early years, featuring primary and secondary colours. The toy contains large cardboard tabs on which you can fit many shaped pictures according to the color depicted on the tabs.
In addition to associating the tabs with their color, the child discovers their names, developing vocabulary. The cards have textured images to develop little children's sense of touch.
The game is based on 3 goals inspired by the Montessori method:
- Recognition of primary and secondary colors
- Vocabulary enrichment
- Tactile exploration
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
Cognitive skills
- Understanding the world through observation and categorization
- Discriminations and correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills:
- Development of autonomy
The package includes:
- 8 illustrated tabs divided into primary colors (red/yellow/blue), secondary colors (green/orange/purple) and white and black
- 24 picture cards to be connected and placed in the corresponding spaces
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63235
Suggested Retail Price: €9.99
Prices do not include VAT.
Immediately Available
In stock
Login to see product prices
The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
| Brand | Εξυπνούλης |
|---|---|
| Ages | 4+ |
| Target Gender | Unisex |
| Production Country | Italy |
| NS Net Weight | 0.8 Kilograms |
| Package Dimensions | Length 23.3 Centimeters, Width 7.3 Centimeters, Height 18.5 Centimeters |
| Board Game Extension | No |
| Learning Toys Skills | Read and write |
| Learning Toys Series | Montessori |




















