Montessori Educational Game Nomenclature For Ages 4-6
Product Sku:
1024-63222

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The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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4+
Ηλικία
Montessori
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Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Knowledge about animals and their environment
- Logic and observation
- Recognition, correlation and classification of images, letters, words
- Reading and writing
- Comprehension of text and images
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63771
Suggested Retail Price: €5.99
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Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
Suggested Retail Price: €14.99
Prices do not include VAT.
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How many and what are the seasons? how many and what are the months of the year? What are the fruits, the activities that characterize each month? What month is Christmas, Easter, carnival, school exam? Months and seasons are a pleasant game of knowledge! A fun educational game for children from the age of 5.
Children through the game learn the fruits, activities and special moments that characterize each month and perceive the differences of the 4 seasons. What month is Christmas, Easter, carnival and holiday? The child discovers them all in the most fun way. The game features a self-correcting method that allows the child to check on his own whether he gave the correct answer without the help of an adult.
This game helps the child to develop and acquire:
- Concept of time
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- Knowledge of Understanding the world
- Learning months and seasons of the year
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- Learning the English name from the months and seasons
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- Hand and motor skills training
- Game tool
- Sociability
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- Collaboration and teamwork
- Respect the rules of the game
- Manage emotions
- Memory
- Creativity and imagination
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The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Suggested Retail Price: €5.99
Prices do not include VAT.
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This fun educational game combines the classic tombola with the Montessori nomenclature activity, allowing the child to learn new words in a playful and original way. The set contains environment tabs, image cards as well as labels with the names that correspond to each image. By playing bingo, children will expand their vocabulary by gradually learning new words through the two levels of difficulty.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63325
Suggested Retail Price: €10.99
Prices do not include VAT.
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Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
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- Learning colors και shapes
Sensory development
- Visual perception
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- Eye-hand coordination
Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63250
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
In stock
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Moms και Toddlers is a fun educational game, specially designed for very young children. It contains colorful cards in large size, which have a special shape so that they are easy to hold and are very durable. Through the happy pictures the child learns the animals as well as their mother. By playing he exercises his motor skills and develops his logic and observation.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
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- Identification, association and classification of animals and their environment (shape, color, similarity, difference, size)
- Knowledge of Understanding the world
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- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63257
Suggested Retail Price: €5.99
Prices do not include VAT.
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With the Sapientino game pyramid of numbers children learn the first numbers by associating them with some nice cards.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Suggested Retail Price: €6.99
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Shapes And Laces is a set of materials inspired by the Montessori method that uses the child's senses to introduce them to geometry. The child "stitches" the outline of the shapes by passing the strings through the holes, thus learning about their first geometric shapes through the practice of manual skills.
Areas of development boosted by this game:
- Language skills: vocabulary enrichment with specific geometry terms.
- Motor skills: learning geometry through the senses (imprinting through touch), hand-eye coordination.
- Socio-emotional skills: Development of autonomy.
Montessori teaching principles are based on the following pillars:
- Autonomy: Children must be able to carry out activities on their own. This is why our games are configured with a standalone error checking mechanism.
- Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
- Sticking to reality: All our game themes are inspired by the real world, which is more exciting than fairy tales or fantasy stories.
- Isolation of features: Our games present one feature at a time, with the help of realistic illustrations on a neutral background so as not to confuse children with too many stimuli.
The box contains:
- 10 cardboards in various shapes and holes
- 4 laces
- 3 thick ribbons
- 3 thin ribbons
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63239
Suggested Retail Price: €14.99
Prices do not include VAT.
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Sapientino Know it all that speaks with 2 interactive pens! Includes 32 educational activities and over 200 quizzes on a variety of topics! Through the game, the child will meet cute characters, favorite animals and familiar objects and will begin to recognize colors, shapes, letters and much more! The pens produce pleasant messages and sound effects when the child chooses the right answer and encourages him to try again in case of a mistake.
The activities are divided into 3 levels, cover common issues of preschool education and are proportional to the age of the child and the various stages of cognitive development. They start at the age of 3 at the Basic Level and reach the age of 6 at the Advanced Level. Play with your child and accompany him on a colorful journey full of fun and play.
This game helps the child to develop and acquire:
- Motor skills through hand training and the use of play tools
- Logic and observation through the identification, correlation and classification of objects based on certain criteria
- Knowledge of understanding the world such as animals, the environment, the adult world and tools
- Reading and writing learning the alphabet and understanding texts and images
- Understanding quantities and numbers
- Autonomy
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1020-63392
Suggested Retail Price: €19.99
Prices do not include VAT.
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A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63245
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
In stock
Login to see product prices
The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Brand | Εξυπνούλης |
---|---|
Ages | 4+ |
Target Gender | Unisex |
Production Country | Italy |
NS Net Weight | 0.8 Kilograms |
Package Dimensions | Length 23.3 Centimeters, Width 7.3 Centimeters, Height 18.5 Centimeters |
Board Game Extension | No |
Learning Toys Skills | Read and write |
Learning Toys Series | Montessori |
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