Παιχνίδια
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The junior edition of Tick Tack Bumm offers laughter and joy to younger players. A fast and fun game, with specially designed cards that enhance the creativity and early development of the child. Activate the bomb, turn the card over and quickly think of an object related to the image of the card. Give the bomb to the next player, who will have to name a different object for the same image.
Number of Players: 2+
Age Suitability: 5+ Years
Average Game Duration: 30 minutes
The game includes
1 electronic bomb
55 illustrated cards
Sku: 1040-20161
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The impatient bunny sits on the hill and take care his favorite carrots! Turn the wheel to find out how many carrots you should remove from the ground without being noticed by the bunny. Be careful if you scare the bunny it jumps in the air and you will have to catch it in order to win extra carrots. Winner is the one who will pick up the most carrots at the end of the game! The game keeps the children engaged as they wait for the bunny to jump high in the air, increases their excitement and anxiety, while developing reflexes and hand-eye coordination.
Hand-eye coordination: Spin the spinner to see how many carrots you get to pick from bunny's hill.
Unpredictable action: One of the carrots will make bunny jump, but it's a different carrot every time. Players never know which carrot it will be, adding excitement and suspense to the game!
Builds quick reflexes: If bunny jumps on your turn, catch him to win an extra bonus!
Number Of Players: 2+
Age Suitability: 4+
Average Game Duration: 15 minutes
No Batteries Required
The game includes
1 bunny with the hill
1 spinner
Carrots
Sku: 1040-20156
An original board game on the fantastic world of words. With lots of fun and educational questions and different levels of difficulty according to the age bracket. Can be played by 2 or 4 people. As children complete the fun game path, they can exercise their lexical and spatial orientation skills.
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63590
A fun and easy game specially designed for our little friends aged 2 and over. Contains colorful illustrated cards / puzzles of increasing difficulty with various animals. By assembling pictures of animals and with the help of the method of self-correction of puzzles, the child can develop and practice observation as well as motor and logical skills. Large and durable cards are offered for safe play.
This game helps the child to develop and acquire:
- Sensory development
- Visual perception
- Tactile perception
- Psychomotor development
- Eye-hand coordination
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Learning nature
- Emotional development
- Tenderness
- Imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63341
Where to Match is a game consisting of 4 large dashboards and 20 illustrated cards. Each dash consists of 5 recesses that match 5 cards with objects of the same shape. Kids can start playing simply by observing the pictures on the cards and placing them on the dashboard where they fit. As they get more familiar with the game, they can practice trying to identify the cards while they are turned face down, just by carefully observing their shape. Finally, they can have fun with their friends and family by playing a Bingo game.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63881
A progressive educational game specially designed for children from 5 years old. Colorful writing cards encourage the child to learn to read and write. Starting with simple prescription exercises, card by card the child learns to connect objects with the first letters, does practice and writes many words. In addition, thanks to the special marker and the sponge, he can repeat the exercises as many times as he wishes.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
- Logic and observation
- Identification, correlation and categorization of objects (equality, difference, size, delimitation in space)
- Reading and writing
- Pre-reading and prescribing exercises
- Letters of the alphabet
- Word composition
- Grammar
- Comprehension of text and images
- Numbers - Quantities - Calculations
- Reading and writing numbers
- Correlation of numbers / quantities
- Autonomy
- Ability to make decisions and take appropriate action
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63778
Children love princesses, castles and fairytale kingdoms! Children also love playing with magnets! 20 magic magnets in a practical wooden case, waiting for the child to discover them and create their own fairytale world. Princesses, knights, palaces, carriages and fairytale accessories create a fairytale environment for the children to play. Place the magnets on any magnetic surface and play role-playing and fantasy games indoors or outdoors.
The set s wooden case is ideal for organizing and storing the magnets after play, but also resistant to everyday use.
What is AS Magnet Box?
The Magnet Box series uses wooden and paper magnets, offering children the opportunity to develop their skills while unleashing their imagination. Through playing with Magnet Box, the child practices fine motor skills and hand-eye coordination as they learn to combine magnets. The main advantage of the series though is that it helps children develop socially and emotionally, through the enhancement of cooperation and empathy. The series has received the Silver Award in the category Best Educational Game at the Toys Awards 2021.
Sku: 1029-64046
Your favorite creamy, squishy Slimy Sweet Ice Dream in the most precious unicorn shade with colorful sprinkles for extra magical results! Mix it, squeeze it, and make your own silky Unicorn Ice-Dream!
Sku: 1863-33918
New Slimy with Dino collectible figure! 12 to collect! 3 different layers of fluffy Slimy in the pot, 2 metallic colors and the new Slimy Alpaca. Mix and reveal your own color. Collect them all!
Sku: 1863-33913
Stand on the edge of the playing mat and put your blindfold on. Ask another player to spin the wheel and see the number that it shows. These are the steps that you have to make with your eyes closed on the playing mat. Be careful! The carpet is full of poops! The player who will step on the fewer poops is the winner! Incredibly fun toy for kids parties. Even adults will want to get involved!
Number of Players: 1+
Age Suitability: 4+ Years
Average Game Duration: 20 minutes
The game includes
1 game aisle
plasticine and mold for poops
1 special eye cover
1 wheel
Sku: 1040-20027
Stand on the edge of the playing mat and put your blindfold on. Ask another player to spin the wheel and see the number that it shows. These are the steps that you have to make with your eyes closed on the playing mat. Be careful! The rainbow is full of colorful unicorn poop! The player who will step on the fewer poops is the winner! Incredibly fun game for children's parties. Even adults will want to play with them!
Number of Players: 1+
Age Suitability: 4+ Years
Average Game Duration: 20 minutes
The game includes
1 rainbow game track
3 plasticine jars with glitter in 2 bright colors
Mold for making poops
1 ribbon for the eyes
1 wheel with arrow
Instruction booklet
Sku: 1040-20029
Remote control X-Bull is an all terrain vehicle, with off-road tyres and front and back suspension system. Also it has a removable shell. It is of 1:18 scale, it has speed of 9km/h and range up to 20m
Exost RC Cars, from Silverlit, are a brand that has established its presence in Greece during the last years and are a byword for high quality. The range covers the need of children in different ages and respond even to the high expectations of the most demanding consumer through the modern design and the innovative functions.
Sku: 7530-20208
Driving on all terrains with the remote-controlled X-Crawler. It has a real shock absorber, specially designed Exost tires and PVC body with Urban design. It is 1:18 scale with 2.4Ghz transmission
Exost RC Cars, from Silverlit, are a brand that has established its presence in Greece during the last years and are a byword for high quality. The range covers the need of children in different ages and respond even to the high expectations of the most demanding consumer through the modern design and the innovative functions.
Sku: 7530-20634
Exciting remote-controlled monster trucks X-Monster and X-Beast from Exost!
Urban design, renewed Exost tires to drive through all directions. 2.4GHz transmission allows multiple players.
Features and Specifications
- Scale 1:34
- Full function car for all directions
- Urban design car body
- Exclusive Exost tires
- Range of 20m
- 8km/h
- Available in 4 designs
Exost RC Cars, from Silverlit, are a brand that has established its presence in Greece during the last years and are a byword for high quality. The range covers the need of children in different ages and respond even to the high expectations of the most demanding consumer through the modern design and the innovative functions.
Sku: 7530-20611
Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63222
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Feed Boulis Fataoulis and watch his belly grow! Roll the dice, get a hamburger of the same color and feed the pig. Pump his head as many times as the hamburger shows. His belly grows more and more! Be careful, if his belt bursts, you lose!
Number και color recognition: The hamburgers come in 4 different colors. Players roll the die and choose a hamburger with the matching color. Then players check the bottom of their hamburger, which all have a number from 1 to 4.
Fun και easy gameplay: On their turn, players feed the pig the selected hamburger by inserting it all the way into the pig's mouth. Then the player pushes down on the pig's head the number of times indicated on the hamburger.
Suspense και excitement grows: Each time you push down on the pig's head, his belly grows.and so does the excitement! Kids love the suspense as they watch the pig's belly grow bigger, bigger and bigger until pop!
Number Of Players: 2-6
Age Suitability: 4+
Average Game Duration: 15 minutes
The game includes
The pig
Hamburgers in 4 different colors
1 dice
Sku: 1040-30672
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
- Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
- Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63786
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It is late at night and you are lying in bed. Suddenly you remember the chocolate cake in the fridge and you can not resist! You have to cross the whole house on your toes to the fridge. Watch out for obstacles that make noise and can wake up Dad! Spin the spinner to determine what color space you will move to. If your cards do not match in this picture, you must push the buttom of the alarm clock as many times as the number on the field indicates. Just hope that Daddy will sleep through the alarm. If not, he'll pop up and make his nightcap fly off! The first player to reach the fridge, wins the cake!
Number Of Players: 2-4
Age Suitability: 5+
Average Game Duration: 20 minutes
The game includes
The dad with his bed
1 playing board with a spinner
16 cards
4 pawns
1 sheet with stickers
Instruction manual
Sku: 1040-10013
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An exciting racing rack with infrared remote control. The brand new ergonomic controller has a lever to make driving the vehicle even easier and more fun. The interactive roller coaster will help the child learn numbers and many new words. Just push the driver's helmet and follow him into a race by listening to the sound effects that mimic the noises of a real race car.
Stimulates the development of spatial perception and motor coordination.
- Educational: the game teaches the child the first numbers, many new words and helps to develop hand-eye coordination and perception of space
- Remote control: thanks to the simplified remote control, the child has fun learning to drive the car and lives many fun adventures!
- Autopilot function: the child can play with the car and without the remote control, by pressing the helmet or the button on the hood. The car will start its course by maneuvering
Baby Clementoni toys help parents to communicate and interact with the baby from the first days of life. With innovative design and colors, non-toxic and durable materials, as well as with embossed surfaces and many activities favor the development of visual, tactile and auditory skills, motor activity and the first logical correlations.
Sku: 1000-63374
Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Language
- Learning colors και shapes
- Sensory development
- Visual perception
- Tactile perception
- Psychomotor development
- Eye-hand coordination
- Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63877
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Greedy Granny loves cookies so much that she can sleep with the tray in her arms! 12 different delicious cookies. Your mission is to collect a cookie of each kind from the tray as carefully as you can! Spin the spinner and see what you have to do:
Get a cookie from the tray
Return a cookie to the tray
Lose your turn
Get a cookie from another player
Oh no! Granny woke, and there it goes her teeth. Greedy Granny wakes up at an unsuspecting time every time and thus the anxiety and excitement are maintained in each round of the game!
Number Of Players: 2-4
Age Suitability: 5+
Average Game Duration: 20 minutes
The game includes
The greedy granny
Cookies
1 spinner
Sku: 1040-20197
Save the little fish as fast as you can before they end up in the stomach of the insatiable shark! Use the fishing rod but be careful not to be bitten! Roll the dice to see how many fish you have to save from his jaws. The player with the most fish at the end of the game is the winner! A very fun and easy game, which does not require batteries! Just open the shark's jaws and place the fish between them.
Develops fine motor skills: Roll the dice to see how many fish you will catch with your rod. Younger children can, if they wish, use their fingers to catch a fish, as in this way they develop fine motor skills and hand-eye coordination
Anxiety and excitement: As soon as the children catch a small fish with its rod, they should pull it upwards. The shark, will jump up unexpectedly and close its mouth, increasing the excitement and anxiety of the children
Number Of Players: 2-4
Age Suitability: 4+
Average Game Duration: 15 Minutes
No Batteries Required
The game includes
The shark
Various fish
1 fishing rod
1 dice
Sku: 1040-20173
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A junior version of the board game Mysteries ofBeijing. 24 mysteries and 5 suspects are waiting for you to solve some curious things that have been happening in Beijing. Who broke the porcelain jar? Who threw the red wine? Sin Son or maybe the mysterious Pat Kiout? The best spies can help you solve the mysteries and find out the guilty! Meet the locals and ask them. There are witnesses who can help you find the culprit. Does he have an earring? Is he wearing a hat? Does he have a mustache? Use the red decoder to reveal the features that will lead you to the arrest. Find the culprit, check if you are right with the special card-mask and win!
Number of Players: 2-4
Age Suitability: 5+ Years
Average Game Duration: 30 minutes
The game includes
24 mystery cards
42 witness cards
18 object cards
12 cards of lucky cookies
1 card-mask who made it
1 list of culprits
1 Chinese dragon
1 red decoder
1 magnifying glass
1 research block
Instructions
Sku: 1040-10018


































