Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live! Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult. This game helps the child to develop and acquire: - Knowledge of Understanding the world - Knowledge about animals and their environment - Logic and observation - Recognition, correlation and classification of images, letters, words - Reading and writing - Comprehension of text and images - Foreign language - Introduction to the understanding and use of the English language - Autonomy - Development of initiative and decision-making ability - Sociability - Listening - Collaboration and teamwork - Respect for the rules of the game - Emotion management - Mobility abilities - Practice of hands and motor skills - Memory - Creativity and imagination Made in Italy The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
The game, inspired by the Montessori method, invites the child to match the cards with the images to those with the corresponding words. The goal is to stimulate the development of the lexicon in a natural way.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
The game is easy and intuitive thanks to the three environment-boards on which to place the shaped animals in cardboard.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
How many and what are the seasons? how many and what are the months of the year? What are the fruits, the activities that characterize each month? What month is Christmas, Easter, carnival, school exam? Months and seasons are a pleasant game of knowledge! A fun educational game for children from the age of 5.
Children through the game learn the fruits, activities and special moments that characterize each month and perceive the differences of the 4 seasons. What month is Christmas, Easter, carnival and holiday? The child discovers them all in the most fun way. The game features a self-correcting method that allows the child to check on his own whether he gave the correct answer without the help of an adult.
This game helps the child to develop and acquire:
- Concept of time
- Correlation of activities with seasons and months
- Logic and observation
- Identification, association, categorization of objects and states
- Knowledge of Understanding the world
- Learning months and seasons of the year
- Recognition of special features each month and season
- Reading and writing
- Understanding text and images
- Foreign language
- Learning the English name from the months and seasons
- Mobility abilities
- Hand and motor skills training
- Game tool
- Sociability
- Listen
- Collaboration and teamwork
- Respect the rules of the game
- Manage emotions
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
With the Sapientino game pyramid of numbers children learn the first numbers by associating them with some nice cards.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
A special domino with 28 tiles, that helps to learning animals and numbers through vivid images. Child compose the figures of animals and develop their mathematical thinking, by associating numbers with quantities.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
The clever game Classic Fairy Tales is a fun educational game, specially designed for very young children. It contains colorful cards that are large in size, so that they are easy to hold, and are very durable. While playing he will discover the most beautiful fairy tales, while practicing his motor skills and developing his logic and observation.
The child has to assemble the pictures of the cards using the puzzle pieces of the same shape. Help him form his first puzzles until he can combine them on his own. By completing each puzzle, the child has fun, learns the classic fairy tales and exercises his observation, develops his creativity and imagination.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Autonomy
- Self-correction method
- Creativity and imagination
The box contains:
- 4 large puzzle cards with fairy tales
- 8 puzzle pieces with heroes and objects
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A fun and easy game specially designed for our little friends aged 2 and over. Contains colorful illustrated cards / puzzles of increasing difficulty with various animals. By assembling pictures of animals and with the help of the method of self-correction of puzzles, the child can develop and practice observation as well as motor and logical skills. Large and durable cards are offered for safe play.
This game helps the child to develop and acquire:
- Sensory development
- Visual perception
- Tactile perception
- Psychomotor development
- Eye-hand coordination
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Learning nature
- Emotional development
- Tenderness
- Imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Language
- Learning colors και shapes
Sensory development
- Visual perception
- Tactile perception
Psychomotor development
- Eye-hand coordination
Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Shapes και Colors is a fun educational game, specially designed for very young children. Contains colorful cards and large geometric shapes. The contents are safe, with a special shape so that they are easy to hold and are very durable. While playing he will discover the most important geometric shapes and will become familiar with colors, while enhancing his visual and mental abilities.
This game helps the child to develop and acquire:
Mobility abilities
- Practice of hands and motor skills
Logic and observation
- Identification, correlation and classification of objects and situations (shape, color, similarity, difference, size)
Knowledge of Understanding the world
- Learning shapes
- Learning colors
Autonomy
- Self-correction method
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
Knowledge about animals and their environment
Logic and observation
Recognition, correlation and classification of images, letters, words
Reading and writing
Comprehension of text and images
Foreign language
Introduction to the understanding and use of the English language
Autonomy
Development of initiative and decision-making ability
Sociability
Listening
Collaboration and teamwork
Respect for the rules of the game
Emotion management
Mobility abilities
Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Autonomy, Creativity and imagination, Foreign language, Knowledge of understanding the world, Logic and observability, Memory, Mobility, Read and write, Sociability
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables. A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read. The game has a self-correction method that allows the child to check for himself if he gave the correct answer. This game helps the child to develop and acquire: - Reading and writing - Learning syllables - Word composition - Pre-reading and prescribing exercises - Grammar - Comprehension of text and images - Logic and observation - Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size) - Foreign language - Introduction to the understanding and use of the English language - Autonomy - Development of initiative and decision-making ability - Sociability - Listening - Collaboration and teamwork - Respect for the rules of the game - Emotion management - Mobility abilities - Practice of hands and motor skills - Memory - Creativity and imagination Made in Italy The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!