Sapientino Educational Game Bingo With Animals For Ages 4+
Product Sku:
1024-63213
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This fun game combines the classic tombola with the discovery of the wonderful world of animals
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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4+
Ηλικία
Classic
Σειρά
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An association and observation toy suitable from the child's early years, featuring primary and secondary colours. The toy contains large cardboard tabs on which you can fit many shaped pictures according to the color depicted on the tabs.
In addition to associating the tabs with their color, the child discovers their names, developing vocabulary. The cards have textured images to develop little children's sense of touch.
The game is based on 3 goals inspired by the Montessori method:
- Recognition of primary and secondary colors
- Vocabulary enrichment
- Tactile exploration
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
Cognitive skills
- Understanding the world through observation and categorization
- Discriminations and correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills:
- Development of autonomy
The package includes:
- 8 illustrated tabs divided into primary colors (red/yellow/blue), secondary colors (green/orange/purple) and white and black
- 24 picture cards to be connected and placed in the corresponding spaces
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63235
Suggested Retail Price: €9.99
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A puzzle full of details, designed to stimulate thinking mathematical, thanks to the many objects depicted. Child must search, count and then write the number detected. It supports the development of the capabilities of concetration and observation. With erasable marker and many cards depicting the elements from search and count.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63277
Suggested Retail Price: €14.99
Prices do not include VAT.
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The simplest and most fun way for kids to learn geography! Children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time, they memorize the geographical location of the area. With Learning Greece, the child combines the ability to manipulate and that of observation and logic.
With the game of Sapientino Learning Greece children learn the first concepts of geography by playing and joining the pieces of the puzzle. At the same time they memorize the geographical location of each region while learning the names of the cities and prefectures of Greece. Through his involvement, the child, by researching and combining, develops his observation and logical thinking. It is a very useful educational aid for all children!
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Memory training
- Knowledge of Understanding the world
- Learning of cities and prefectures of Greece
- Comprehension of text and images
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63260
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
In stock
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A progressive educational game specially designed for children from 5 years old. Colorful writing cards encourage the child to learn to read and write. Starting with simple prescription exercises, card by card the child learns to connect objects with the first letters, does practice and writes many words. In addition, thanks to the special marker and the sponge, he can repeat the exercises as many times as he wishes.
This game helps the child to develop and acquire:
Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
Logic and observation
- Identification, correlation and categorization of objects (equality, difference, size, delimitation in space)
Reading and writing
- Pre-reading and prescribing exercises
- Letters of the alphabet
- Word composition
- Grammar
- Comprehension of text and images
Numbers - Quantities - Calculations
- Reading and writing numbers
- Correlation of numbers / quantities
Autonomy
- Ability to make decisions and take appropriate action
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63251
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
In stock
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This fun educational game combines the classic tombola with the Montessori nomenclature activity, allowing the child to learn new words in a playful and original way. The set contains environment tabs, image cards as well as labels with the names that correspond to each image. By playing bingo, children will expand their vocabulary by gradually learning new words through the two levels of difficulty.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63325
Suggested Retail Price: €10.99
Prices do not include VAT.
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Placement and classification are two of the most important activities that Montessori has been involved in. Using the tweezers in this toy, the child is encouraged to practice their manual skills and sort objects of different shapes and colors.
The box contains:
- 3 transparent cups
- 1 pouch with pom-poms
- 36 removable foam objects
- 1 tweezers
- 6 cardboard sorting trays
- 3 cardboard inserts (filters) for the cups
- 3 large cardboard image cards with 3 different environments
- Instructions with suggestions for play
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63220
Suggested Retail Price: €21.99
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Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63221
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
In stock
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A game inspired by Montessori activity called Couples of 10 , to teach the child how to count to 10 and make the first simple additions. The set contains 11 cards to count with your fingers, 11 cards with quantities, 10 cards with numbers, 9 pairs of 10 cards and a tab for additions.
At first the child is asked to combine hand cards, quantity cards and number symbols, to learn how to count to 10. Then, thanks to the pairs of 10 cards, he can have fun looking for all the combinations of quantities that have the sum of 10. Thus he will be spontaneously driven to perform his first mathematical operations.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63322
Suggested Retail Price: €10.99
Prices do not include VAT.
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A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63245
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
In stock
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A simple and fun educational game, designed to teach preschool children many new words, thanks to the help of images used to describe pairs of contrasting situations. After removing the paper frames from the puzzle cards, the child must carefully observe each picture and for each card the matching card and which shows the opposite situation.
The self-correcting method allows children to control the combinations of cards without the help of an adult. In an easy way this game helps children develop observability and logical skills, improving the understanding of opposite objects, actions and situations.
This game helps the child to develop and acquire:
Reading and writing
- Word composition
- Understanding text και images
Logic and observation
- Recognizing, associating and sorting pictures, letters, words
Autonomy
- Ability to make decisions and execute appropriate actions
Mobility abilities
- Hand and motor skills training
- Game tool
Memory
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63258
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
In stock
Login to see product prices
This fun game combines the classic tombola with the discovery of the wonderful world of animals
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
| Brand | Εξυπνούλης |
|---|---|
| Ages | 4+ |
| Target Gender | Unisex |
| Production Country | Italy |
| NS Net Weight | 0.5 Kilograms |
| Package Dimensions | Length 18.3 Centimeters, Width 7.4 Centimeters, Height 23.3 Centimeters |
| Board Game Extension | No |
| Learning Toys Skills | Knowledge of understanding the world |
| Learning Toys Series | Classic |




















